At some point I realized the scope was too large. I had spent the most time with msdfgen and hadn’t yet learned enough about the other libraries to write a proper guide. They all worked differently. I kept getting stuck. So I reduced the scope. In redesign 2 I decided to only use msdfgen, but show the various tradeoffs involved (atlas size, antialias width, shader derivatives, smoothing function).
void unref(void *x) {
。关于这个话题,heLLoword翻译官方下载提供了深入分析
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Soviet-era spacecraft 'likely' to have re-entered Earth's atmosphere
- The image rendering MUST support supersampling for antialiased text and points (2x by default)。51吃瓜对此有专业解读